Chaos Gulgamodh
Level 21Creature· chaoticUniqueGargantuanLegacy
AC
46
HP
400
Speed
40 ft.
Perception
+35
Fort
+39
Ref
+29
Will
+29
Resistances cold 15, electricity 15, fire 15, physical 20
Senses darkvision
Skills athletics +40
Recall Knowledge DC 52 (arcana)
Attacks
Melee Massive Scythe +38 (adamantine, deadly-4d10, magical, reach 25 ft., trip), Damage 4d10+19 slashing
Melee Cannon Arm +38 (adamantine, chaotic, magical, reach 20 ft.), Damage 4d10+19 bludgeoning plus 1d6 spirit plus 1d6 fire
Melee Foot +40 (adamantine, magical, reach 20 ft., unarmed), Damage 4d8+19 bludgeoning plus 1d6 spirit plus knockdown
Ranged Arcane Cannon +29 (chaotic, magical), Damage 6d8+12 fire plus 1d6 spirit
Abilities
Adamantine Strikes
Chaos Gulgamodh's body—including the appendages it uses to make melee Strikes—is made of adamantine.
Cannon Fusillade◆◆
Chaos Gulgamodh unleashes a salvo of explosive blasts in a 30-foot area. Creatures in the area take (10d10+20) fire damage (DC 43 reflex save).
On a failed save, a creature is subjected to a Warpwave effect. On a critically failed save, a creature is Stunned 1.
Chaos Gulgamodh can't use Cannon Fusillade again for 1d4 rounds.
Trample◆◆◆
Huge or smaller, foot, DC 43 reflex
Knockdown◆
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