Corrupted Priest
Level 3Creature· evilUniqueMediumLegacy
AC 17
HP 45
Speed 25 ft.
Fort +8
Ref +5
Will +11
Perc +11
Size Medium
Unique
Spells
Primal Prepared Spells (DC 20, attack +12)
2nd Barkskin, Flaming Sphere, Summon Elemental; 1st Fear, Heal, Spider Sting, Summon Animal; Cantrips Light, Produce Flame, Stabilize, Tanglefoot
Languages common
Skills nature +9, religion +9, survival +9, diplomacy +7
Recall Knowledge society DC 28
Attacks
Melee Trident +10/+5/+0(thrown 20 ft.)
Damage: 1d8+1 piercing
Abilities
Wild Empathyinteraction
The corrupted priest can use Diplomacy to Make an impression on animals and to make very simple Requests of them.
Roiling Mind↺defensive
Trigger The corrupted priest is targeted by an effect with the mental trait or that requires a Will save Effect The hermit's mind is a storm of chaos due to demonic influences. The creator of the triggering effect takes 3d8 mental damage (DC 20 will save).
Demonic Strengthoffensive
Corrupted priests deal an extra 1d8 damage with their tridents, and any trident gains the fatal d10 trait while the priest is using it (both the extra weapon damage die and the fatal trait have already been included above).