Coven Aspirant

Level 2
Creature· humanMediumRemaster
AC 15
HP 35
Speed 25 ft.
Fort +7
Ref +7
Will +9
Perc +7
Size Medium
Common
Spells
Occult Prepared Spells (DC 18, attack +10)
Witch Hex Spells (DC 18, attack +10)
Languages common, fey, jotun
Skills occultism +8, deception +7, stealth +7, intimidation +5, medicine +5, survival +5
Recall Knowledge society DC 16

Attacks

Melee Dagger +8/+4/+0(agile, versatile S)
Damage: 1d4+4 piercing
Melee Dart +7/+3/-1(agile, thrown 20 ft.)
Damage: 1d4+4 piercing
Melee Fist +8/+4/+0(agile, nonlethal, unarmed)
Damage: 1d4+4 bludgeoning

Abilities

Shared Confidencedefensive

When a coven aspirant is within 30-foot emanation of at least two allies, they and their allies gain a +1 status bonus to Will saves. Effect: Shared Confidence

Forge Pactoffensive(auditory, concentrate, linguistic, mental, occult)

The coven aspirant forms a temporary coven with two or more willing creatures within 30 feet, all of whom must be able to cast spells. Members of the temporary coven can cast Charm, Entangling Flora, and Illusory Disguise as 2nd-rank occult innate spells at will, using DC 17 or their spellcasting DC, whichever is higher. The coven is dissolved after 3 rounds or when all but one member is dead, whichever comes first. A creature can be a member of only one temporary coven at a time and can join a temporary coven no more than once per 24 hours.

Description

Only the foolish would bring themselves to the attention of hags, but some aspirants strive to join a hag coven out of a desire for power or companionship.


Hidden secrets and occult powers have an irresistible lure for many. Since the majority of these NPCs are spellcasters, consider using alternative spell lists to adjust their themes.