Derakni

Level 8
Creature· demonRareLargeRemaster
AC 27
HP 139
Speed 25 ft.
Fort +16
Ref +19
Will +13
Perc +17
Size Large
Rare
Immunities poison
Resistances acid 10, cold 10, fire 10
Weaknesses cold iron 5
Spells
Divine Innate Spells (DC 23, attack +15)
Languages chthonian, draconic, empyrean
Senses scent 30 ft. (imprecise)
Speeds 25 ft., fly 40 ft.
Skills athletics +18, acrobatics +16, stealth +16
Recall Knowledge religion DC 29

Attacks

Melee Claw +18/+14/+10(agile, reach 10 ft., unarmed, unholy)
Damage: 2d6+8 slashing
Melee Stinger +18/+13/+8(reach 10 ft., unarmed, unholy)
Damage: 2d8+9 piercing
Effect: abyssal poison

Abilities

Abyssal Poisonoffensive

Saving Throw DC 23 fortitude Maximum Duration 6 rounds Stage 1 2d6 poison damage plus Enfeebled 1 (1 round) Stage 2 2d8 poison damage plus Enfeebled 2 (1 round) Stage 3 2d10 poison damage plus Enfeebled 3 (1 round)

Droning Flyby◆◆offensive(auditory, mental)

The drone of the derakni's wings mesmerizes listeners. The derakni Flies. All creatures within 20 feet of the derakni at any point during this movement must attempt a DC 23 will saving throw. On a failure, the target is Confused for 1 round (3 rounds on a critical failure); on a success, the target is immune for 1 minute.