Dero Stalker (PFS 4-05)

Level 2
Creature· chaoticSmallLegacy
AC 19
HP 30
Speed 20 ft.
Fort +7
Ref +10
Will +3
Perc +5
Size Small
Common
chaoticderoevilhumanoid
Weaknesses vulnerable to sunlight 0
Spells
Occult Innate Spells (DC 17, attack +9)
Cantrips Daze, Ghost Sound
Languages aklo, sakvroth
Senses darkvision
Skills acrobatics +8, stealth +8, thievery +8, medicine +3
Recall Knowledge society DC 16

Attacks

Melee Aklys +8/+3/-2(trip)
Damage: 1d6+2 bludgeoning
Melee Aklys +10/+5/+0(ranged-trip, tethered, thrown 20 ft.)
Damage: 1d6+2 bludgeoning
Ranged Hand Crossbow +10/+5/+0 (range 60 ft.)(reload 1 ft.)
Damage: 1d6 piercing
Effect: giant centipede venom

Abilities

Nimble Dodgedefensive

Requirements The dero stalker is not Encumbered.

The dero dodges out of the way, gaining a +2 circumstance bonus to AC against the triggering attack.

Vulnerable to Sunlightdefensive

A dero stalker takes 4 untyped damage for every hour they're exposed to sunlight.

Sneak Attackoffensive

A dero stalker deals 1d6 extra precision damage to Off-Guard creatures.

Description

Dero stalkers are those charged with exploring the surface world by night and seeking out new victims to abduct.


Deros are short, wiry humanoids with milky white eyes, gray-blue skin, and wild shocks of off-white or gray hair. The descendants of a mysterious type of fey abandoned in the deepest, darkest caverns of Golarion, deros are the subject of fearful legends and folk tales to most of the world's surface races. They skulk beneath major metropolitan areas, performing cruel and twisted experiments on unwilling subjects. A dero is 3 feet tall and weighs approximately 70 pounds.

Traits

Chaotic
Evil