Diobel Sweeper Chemist
Level 9Attacks
Abilities
Requirements The chemist has at least one bomb in their possession
The chemist adds a hasty mix of noxious substances to the bomb and makes a ranged Strike with it. If it hits and deals damage, the target must attempt a DC 27 fortitude save or become Stupefied 2 for 1d6 rounds; if the result of the save is a critical failure, this increases to Stupefied 3. For the next 24 hours, the affected target takes a -2 circumstance penalty (-3 on a critical failure) to additional Fortitude saving throws against the same chemist's Crude Bombs. Effect: Dirty Bomb Effect: Dirty Bomb (Critical Failure)
Requirements The chemist has their alchemist's tools, formula book, and a free hand
The chemist creates a Moderate Acid Flask or Alchemist's Fire that they must use before the end of their next turn or else it becomes inert.