Div Worshipper

Level 1
Creature· chaoticMediumLegacy
AC 17
HP 20
Speed 25 ft.
Fort +7
Ref +8
Will +4
Perc +4
Size Medium
Common
chaotichuman
Languages common
Skills stealth +6, society +4, deception +3, intimidation +3, occultism +3
Recall Knowledge society DC 15

Attacks

Melee Dagger +7/+3/-1(agile, versatile S)
Damage: 1d4+4 piercing
Melee Dagger +6/+2/-2(agile, thrown 10 ft., versatile S)
Damage: 1d4+4 piercing
Ranged Lesser Alchemist's Fire +2/-3/-8 (range 30 ft.)
Damage: 1 splash fire + 1d8 fire + 1 persistent fire

Abilities

-2 to Will Saves vs. Higher Ranking Cult Membersdefensive
Fanatical Frenzyoffensive

Requirements The cultist has taken damage and is neither Fatigued nor already in a frenzy

The cultist flies into a frenzy that lasts 1 minute. While frenzied, the cultist gains a +1 status bonus to attack rolls and a +2 status bonus to damage rolls, and they take a –2 status penalty to AC. The cultist can't voluntarily stop their frenzy. After their frenzy, the cultist is fatigued.

Traits

Chaotic