Drow Hunter

Level 7
Creature· chaoticUncommonMediumLegacy
AC 25
HP 115
Speed 30 ft.
Fort +15
Ref +15
Will +14
Perc +16
Size Medium
Uncommon
chaoticdrowelfhumanoid
Immunities sleep
Spells
Divine Innate Spells (DC 23, attack +15)
Languages elven, sakvroth
Senses darkvision
Skills survival +16, stealth +15, athletics +14, nature +14
Recall Knowledge society DC 25

Attacks

Melee Longsword +16/+11/+6(versatile P)
Damage: 1d8+7 slashing
Ranged Composite Longbow +18/+13/+8 (range 100 ft.)(deadly d10, propulsive, reload 0 ft., volley 30 ft.)
Damage: 1d8+7 piercing

Abilities

Light Blindnessinteraction

When first exposed to bright light, the monster is Blinded until the end of its next turn. After this exposure, light doesn't blind the monster again until after it spends 1 hour in darkness. However, as long as the monster is in an area of bright light, it's Dazzled.

+1 Status to All Saves vs. Magicdefensive
+2 Status to All Saves vs. Mentaldefensive
Deft Evasiondefensive

When the hunter rolls a success on a Reflex save, they get a critical success instead.

Hunter's Woundoffensive

Frequency once per round Prerequisites The hunter is wielding a ranged weapon with a reload of 0 Effect The hunter makes two ranged Strikes against their prey. If both hit and deal damage, the target takes an additional 1d8 bleed.

Skirmish Strikeoffensive

The hunter can Step and then Strike, or Strike and then Step.

Description

Hunters seek out game to keep drow communities fed and functioning.


Drow have a reputation for evil due to demon worship in their major settlements. However, like members of any ancestry, drow can have any alignment, especially when removed from the demon lords' sinister influence.

Traits

Chaotic
Drow