Drunken Isgeri Slayer

Level 1
Creature· humanUncommonMediumRemaster
AC 15
HP 24
Speed 20 ft.
Fort +9
Ref +4
Will +7
Perc +5
Size Medium
Uncommon
Languages common
Skills survival +7, athletics +6, nature +6, acrobatics +5, intimidation +4
Recall Knowledge society DC 17

Attacks

Ranged Shortbow +6/+1/-4 (range 60 ft.)(deadly d10, reload 0 ft.)
Damage: 1d6 piercing
Melee Longsword +8/+3/-2(versatile P)
Damage: 1d8+3 slashing
Melee Shortsword +8/+4/+0(agile, finesse, versatile S)
Damage: 1d6+3 piercing
Melee Fist +8/+4/+0(agile, nonlethal, unarmed)
Damage: 1d4+3 bludgeoning

Abilities

Drunken Stumbledefensive

Trigger The drunken Isgeri Slayer is hit with an attack that deals physical damage Effect The drunken slayer stumbles away from the blow. They gain resistance 2 to the damage of the triggering attack and they can Step. They also take a –1 circumstance penalty to AC for 1 round. Effect: Drunken Stumble

Hunt Preyoffensive(concentrate)

The Isgeri Slayer designates a single creature they can see and hear, or one they're Tracking, as their prey. The slayer gains a +2 circumstance bonus to Perception checks to Seek the prey and to Survival checks to Track the prey. The first time the slayer hits the designated prey in a round, they deal an additional 1d6 precision damage. The slayer also ignores the penalty for making ranged attacks within their second range increment. These effects last until the poacher uses Hunt Prey again.