Empowered Deskari Effigy
Level 3HazardHazardMediumLegacy
AC 19
HP 42 (BT 21)
Speed 0 ft.
Fort +11
Ref +5
Will +0
Perc +0
Size Medium
Common
Stealth +13
Disable DC 20 arcana (expert) or DC 20 religion (trained) to deactivate the effigy or Dispel Magic (2nd rank; counteract DC 23) to dispel the statuette
Immunities critical hits, precision
Recall Knowledge arcana DC 18
Abilities
False Swarm↺offensive
Trigger A creature moves within 30 feet of the hidden entrance without saying the cultists' password --- Effect A swarm of illusionary insects bursts out of the grass in a 60-foot cone from the Deskari effigy and seemingly crawl over the intruders, shrieking incessantly. All creatures in the area must make a DC 19 fortitude save or become temporarily Deafened for 1 minute (deafened and Clumsy 1 for 1 minute on a critical failure).