Expedition Leader
Level 9Attacks
Abilities
The expedition leader isn't affected by severe weather and ignores difficult terrain.
Frequency once per day Trigger The expedition leader fails a Survival check Effect The expedition leader rethinks their choices based on prior experience. The degree of success increases by one step, from critical failure to failure or from failure to success.
When the expedition leader Scouts, they grant their party a +2 circumstance bonus to their initiative rolls. Effect: On Guard
Trigger A creature within the monster's reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using. Effect The monster attempts a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the monster disrupts that action. This Strike doesn't count toward the monster's multiple attack penalty, and its multiple attack penalty doesn't apply to this Strike.
The expedition leader Interacts to take out their machete or shortbow, then Strikes with the weapon.
Requirements The expedition leader has a hand free
The expedition leader scoops up a handful of rubble and throws it. Each creature in a 15-foot cone must succeed at a DC 27 reflex save or be Dazzled and Off-Guard until the start of the expedition leader's next turn.
Description
Full-scale expeditions require a central leader. Expedition leaders tend to have level heads in dangerous situations and can make decisions quickly when time is of the essence.
Explorers are often well-equipped and well-trained for any type of hazard and are eager to lead others into the wild.