Farmer Drystan's Scarecrow (3-4)

Level 3
Creature· chaoticLargeLegacy
AC 19
HP 52
Speed 25 ft.
Fort +12
Ref +9
Will +8
Perc +12
Size Large
Common
chaoticconstructevil
Weaknesses fire 5
Languages chthonian
Senses darkvision
Skills intimidation +12, athletics +10, stealth +10
Recall Knowledge arcana DC 18

Attacks

Melee Claw +12/+8/+4(agile, finesse, reach 10 ft., unarmed, unholy, versatile P)
Damage: 1d6+6 slashing + 1d6 spirit

Abilities

Spookyinteraction

The scarecrow does not take a penalty to Intimidation checks when using the Demoralize action against targets with whom it does not share a language.

Haunting Assault◆◆offensive

The scarecrow makes two claw Strikes against a single creature, then Demoralizes that creature.

Sudden Charge◆◆offensive

The scarecrow Strides up to twice its speed. If it ends its movement within melee reach of at least one enemy, it can make a claw Strike against that enemy.

Woodwalkoffensive

The scarecrow ignores difficult terrain from non-magical foliage.

Traits

Chaotic
Evil