Filth Fire (PFS 3-01)

Level 4
Creature· elementalMediumLegacy
AC 21
HP 70
Speed 25 ft.
Fort +12
Ref +13
Will +9
Perc +11
Size Medium
Common
Immunities bleed, fire, paralyzed, poison, sleep
Weaknesses cold 5
Languages pyric
Senses darkvision
Skills acrobatics +13, athletics +9
Recall Knowledge nature DC 19

Attacks

Melee Burning Lash +13/+8/+3(finesse)
Damage: 2d6+3 bludgeoning + 1d6 persistent fire
Ranged Ember Ball +13/+8/+3 (range 20 ft.)(fire)
Damage: 1d6+3 bludgeoning + 1d6 persistent fire

Abilities

Smoke Visioninteraction

The filth fire ignores the Concealed condition from smoke.

Noxious Burst◆◆offensive(fire, poison, primal)

Toxic materials and churning rubbish within the filth fire's body explode in one of three ways. The filth fire chooses the effect, but it can't make the same choice twice in a row. • Fiery Beam (evocation, fire, primal) The filth fire expels a 30-foot line of flame that deals 3d6 fire damage with a DC 21 reflex save. • Shrapnel Blast (evocation, primal) The filth fire shoots jagged rubbish out in a 5-foot emanation that deals 2d12 piercing damage with a DC 21 reflex save. • Toxic Fumes (evocation, poison, primal) The filth fire belches a 15-foot cone of toxic smoke that deals 2d6 poison damage (DC 21 fortitude save). A creature that fails is also Sickened 1 (or Sickened 2 on a critical failure).

Description

These creatures look like roiling clouds of black smoke churning above a mound of burning refuse. Leering faces form and fade in the smoke above, while the burning trash writhes in spasmodic lurches, obviously alive.