Firewyrm

Level 9
Creature· elementalHugeRemaster
AC 28
HP 165 (explosion)
Speed 60 ft.
Fort +18
Ref +20
Will +15
Perc +16
Size Huge
Common
Immunities bleed, fire, paralyzed, poison, sleep
Weaknesses cold 10, water 10
Languages pyric
Senses darkvision
Skills acrobatics +20
Recall Knowledge nature DC 26

Attacks

Melee Tail +20/+15/+10(reach 15 ft.)
Damage: 2d8+11 fire + 2d8 persistent fire
Ranged Fire Mote +20/+15/+10 (range 60 ft.)
Damage: 2d8+6 fire

Abilities

Smoke Visioninteraction

The firewyrm ignores the Concealed condition from smoke.

Explosiondefensive(fire)

When the firewyrm dies, it explodes, dealing 6d6 fire damage to each creature in a 10-foot emanation (DC 28 reflex save).

Intense Heatdefensive(aura, fire)

10 feet. 4d6 fire damage DC 25 reflex

Breath Fire◆◆offensive(fire, primal)

The firewyrm breathes a 30-foot cone of fire dealing 7d6 fire,2d8 persistent fire damage to every creature within the cone (DC 28 reflex save). The firewyrm can't Breathe Fire again for 1d4 rounds.

Description

Firewyrms live in tubes of molten lava found throughout the Plane of Fire. These strange environments often connect to volcanoes on mortal worlds, giving firewyrms access to a wide variety of prey.


Fire elementals are destructive manifestations of the scorching Plane of Fire. Although most fire elementals revel in the chance to experience new kinds of fires away from their home plane, even the most considerate fire elemental can be a danger to humanoids and their property.