Grandmaster

Level 17
Creature· humanUncommonMediumRemaster
AC 40
HP 310
Speed 50 ft.
Fort +28
Ref +32
Will +27
Perc +35
Size Medium
Uncommon
Spells
Monk Focus Spells (DC 38, attack +34)
Languages common
Senses lifesense 60 ft. (imprecise)
Skills acrobatics +33, athletics +33, diplomacy +25, intimidation +25, medicine +25, stealth +25
Recall Knowledge society DC 38

Attacks

Melee Temple Sword +33/+28/+23(magical, trip)
Damage: 3d8+14 slashing
Melee Fist +33/+29/+25(agile, magical, nonlethal, unarmed)
Damage: 3d6+14 bludgeoning
Melee Shuriken +31/+26/+21(magical, reload 0 ft., thrown 20 ft.)
Damage: 3d4+14 piercing

Abilities

Disrupt Qi◆◆offensive(void)

The grandmaster attempts an unarmed Strike against a living creature. On a hit, the creature takes 3d6 persistent void damage and is Enfeebled 2 until the persistent damage ends.

Flurry of Blowsoffensive

Frequency once per round Effect The grandmaster makes two fist Strikes. If both hit the same creature, combine their damage for the purpose of resistances and weaknesses. The grandmaster can substitute any number of the attacks with temple sword Strikes or attempts to Grapple, Reposition, Shove, or Trip.

Forbidden Palm◆◆◆offensive

Requirements The grandmaster has at least 1 Focus Point

The grandmaster casts Touch of Death (spending 1 Focus Point as normal). Any time the target attempts a Fortitude save against this touch of death , the grandmaster takes 40 damage and is permanently Enfeebled 1. If the target gets a critical success, it's Stunned 1; if it gets a success or failure the stunned condition it gains is increased by 1, and any damage it takes is increased by 40.

One-Millimeter Punch◆◆offensive

2 or 3 The grandmaster makes a single, carefully controlled unarmed Strike that deals 2 additional dice of damage, or 4 additional dice if the grandmaster spent 3 actions. If this damages the target, the grandmaster can choose to make the target attempt a DC 38 fortitude save. Critical Success The target is unaffected. Success The target is pushed back 5 feet. Failure The target is pushed back 10 feet. Critical Failure The target is pushed back 10 feet for each action the grandmaster spent on One-Millimeter Punch.

Powerful Fistsoffensive

The grandmaster's fist Strikes don't take penalties when making lethal attacks, and fist Strikes are treated as adamantine, cold iron and silver.

Description

Beyond the black belt, there is the grandmaster. If a battle breaks out, this incredible warrior possesses unparalleled qi adeptness and punches that can kill.


Martial artists strive to master the art of hand-to-hand fighting.