Grasping Limbs (3-4)
Level 1Hazard (Complex)HazardUniqueMediumLegacy
AC 16
HP 24 (BT 12)
Speed 0 ft.
Fort +10
Ref +4
Will +0
Perc +0
Size Medium
Unique
Complex Hazard
Stealth +7
Disable DC 18 thievery (trained) or DC 16 engineering-lore or DC 16 azlant-lore twice to immobilize the limbs, or DC 18 deception twice to trick the limbs into grasping each other.
Immunities precision, critical hits
Recall Knowledge arcana DC 25
Abilities
Grasp↺
Trigger A creature falls into the water --- Effect The smashed constructs at the bottom of the water try to Grapple the triggering creature (Athletics +9). The trap rolls initiative.
Description
The limbs of smashed constructs line the bottom of the fissure, beneath the water. They desperately grab anything that gets too close.