Grasping Limbs (3-4)

Level 1Hazard (Complex)
HazardUniqueMediumLegacy
AC
16
HP
24 (BT 12)
Speed
0 ft.
Perception
+0
Fort
+10
Ref
+4
Will
+0
Stealth DC
7
Immunities precision, critical-hits
Recall Knowledge DC 25 (arcana)

Abilities

Grasp

Trigger A creature falls into the water


Effect The smashed constructs at the bottom of the water try to Grapple the triggering creature (Athletics +9). The trap rolls initiative.

Disable DC 18 thievery (trained) or DC 16 engineering-lore or DC 16 azlant-lore twice to immobilize the limbs, or DC 18 deception twice to trick the limbs into grasping each other.

The limbs of smashed constructs line the bottom of the fissure, beneath the water. They desperately grab anything that gets too close.