Grasping Limbs (5-6)
Level 3Hazard (Complex)HazardUniqueMediumLegacy
AC 19
HP 44 (BT 22)
Speed 0 ft.
Fort +12
Ref +6
Will +0
Perc +0
Size Medium
Unique
Complex Hazard
Stealth +10
Disable DC 21 thievery (trained) or DC 19 engineering-lore or DC 19 azlant-lore twice to immobilize the limbs, or DC 18 deception twice to trick the limbs into grasping each other.
Immunities precision, critical hits
Recall Knowledge arcana DC 28
Abilities
Grasp↺
Trigger A creature falls into the water --- Effect The smashed constructs at the bottom of the water try to Grapple the triggering creature (Athletics +12). The trap rolls initiative.
Description
The limbs of smashed constructs line the bottom of the fissure, beneath the water. They desperately grab anything that gets too close.