Hellbound Jailer (3-4)
Level 3Attacks
Abilities
A creature with greater darkvision can see perfectly well in areas of darkness and dim light, though such vision is in black and white only. A creature with greater darkvision can see through even forms of magical darkness.
Trigger A creature within the monster's reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using. Effect The monster attempts a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the monster disrupts that action. This Strike doesn't count toward the monster's multiple attack penalty, and its multiple attack penalty doesn't apply to this Strike.
Requirements The jailer has manacles in hand and is adjacent to a creature
The jailer attempts to bind the creature's wrists or ankles with the manacles. If the jailer succeeds at an attack roll with a efficient-capture modifier against the target's AC, they apply the manacles.
The jailer doesn't take the normal penalty for making a nonlethal attack when attacking with their club.