Huldrin Skolsdottir
Level 14Attacks
Abilities
Huldrin gets 1 extra reaction each turn that she can use only to make an Attack of Opportunity Trigger A creature within the monster's reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using. Effect The monster attempts a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the monster disrupts that action. This Strike doesn't count toward the monster's multiple attack penalty, and its multiple attack penalty doesn't apply to this Strike.
This reaction also triggers when an ally adjacent to Huldrin takes damage from an attack or when Huldrin takes any damage (even non-physical damage) as a result of a Reflex save. It prevents damage to that ally or to Huldrin, respectively. Trigger The monster has its shield raised and takes damage from a physical attack. Effect The monster snaps its shield into place to deflect a blow. The shield prevents the monster from taking an amount of damage up to the shield's Hardness. The monster and the shield each take any remaining damage, possibly breaking or destroying the shield.
Requirements Huldrin is wielding a shield
Huldrin gains the benefits of Raise a Shield until she no longer meets this stance's requirements. While in this stance, whenever an ally's Strike deals damage to an enemy within Huldrin's reach, that enemy takes 1d6 piercing damage.
Trigger The monster's last action was a successful Strike that lists Improved Knockdown in its damage entry Effect The monster attempts to Trip the creature as a free action. This attempt neither applies nor counts toward the monster's multiple attack penalty.