Infested Attendant

Level 6
Creature· mindlessMediumRemaster
AC 23
HP 125 (void healing)
Speed 30 ft.
Fort +16
Ref +12
Will +10
Perc +12
Size Medium
Common
Immunities bleed, death effects, disease, mental, paralyzed, poison, unconscious
Weaknesses slashing 7, vitality 7
Senses darkvision
Skills athletics +15, stealth +12
Recall Knowledge religion DC 22

Attacks

Melee Fist +17/+12/+7
Damage: 2d6+5 bludgeoning + 1d6 persistent piercing
Effect: blinding sulfur

Abilities

Slowinteraction

A sulfur zombie is permanently Slowed 1 and can't use reactions.

Death Throesdefensive

When a sulfur zombie dies, its body explodes in a of fire and debris that deals ,2d10 piercing|options:area-damage] to each creature in the area ( save).

Void Healingdefensive
Blinding Sulfuroffensive(incapacitation)

A sulfur zombie burns with putrid inner fire. A creature hit by a sulfur zombie's fist Strike must attempt a save. On a failure, the creature is Blinded for 1 round, or for 1 minute on a critical failure.

Infestedoffensive

The zombie is filled with squirming rust-red beetles as well as alchemical sulfur, not fire. It loses the immunity to fire, and its Death Throes and fist Strikes deal piercing damage in place of fire damage.

Description

Glowing with a dull amber light, these odious creatures spawn from a combination of baleful magic and fire. These destructive creations sow chaos and demolish fortifications, making them the bane of besieged cities.


Necromancers most often create these mindless undead as obedient, expendable servitors. Left to its own devices, a zombie seeks only to consume the living, stopping only when its rotting body can no longer hold together.