Jaiban

Level 15
Creature· beastUniqueGargantuanLegacy
AC 36
HP 170
Speed 30 ft.
Fort +29
Ref +23
Will +25
Perc +23
Size Gargantuan
Unique
Senses darkvision, scent 30 ft. (imprecise)
Speeds 30 ft., swim 30 ft.
Skills athletics +30, stealth +28, survival +26
Recall Knowledge nature DC 44

Attacks

Melee Jaws +31/+26/+21(reach 20 ft., unarmed)
Damage: 3d12+14 piercing
Effect: grab
Melee Tail +31/+26/+21(reach 25 ft.)
Damage: 3d6+14 bludgeoning
Melee Foot +31/+26/+21(reach 15 ft., unarmed)
Damage: 3d8+14 bludgeoning

Abilities

Quaking Stompoffensive(manipulate)

Frequency once per minute Effect Jaiban stomps the ground with intense force. It creates a minor earthquake with the effects of the Earthquake spell, except that the range is only 100 feet and is contained to a 20-foot burst.

Trample◆◆◆offensive

Huge or smaller, foot, DC 36 reflex The monster Strides up to double its Speed and can move through the spaces of creatures of the listed size, Trampling each creature whose space it enters. The monster can attempt to Trample the same creature only once in a single use of Trample. The monster deals the damage of the listed Strike, but trampled creatures can attempt a basic Reflex save at the listed DC (no damage on a critical success, half damage on a success, double damage on a critical failure).

Whip Tail◆◆offensive(sonic)

Jaiban cracks its tail, creating a sonic boom in a 5-foot burst centered on a corner within reach of its tail Strike. Each creature in the burst's area must attempt a DC 36 fortitude save. Critical Success The creature is unaffected. Success The creature is Stunned 1. Failure The creature is Stunned 2. Critical Failure The creature is Stunned 3.

Graboffensive

Requirements The monster's last action was a successful Strike that lists Grab in its damage entry, or the monster has a creature Grabbed or Restrained Effect If used after a Strike, the monster attempts to Grapple the creature using the body part it attacked with. This attempt neither applies nor counts toward the creature's multiple attack penalty. The monster can instead use Grab and choose one creature it's grabbing or restraining with an appendage that has Grab to automatically extend that condition to the end of the monster's next turn.

Traits