Kaleb Valdemar's Body

Level 12
Creature· aberrationUniqueMediumLegacy
AC 20
HP 112
Speed 25 ft.
Fort +15
Ref +12
Will +23
Perc +9
Size Medium
Unique
Languages aklo, common, elven, sakvroth, varisian
Senses lifesense 60 ft.
Skills deception +22, crafting +21, occultism +21, society +21, diplomacy +20
Recall Knowledge occultism or society DC 40

Attacks

Melee Dagger +11/+7/+3(agile, finesse, magical, versatile S)
Damage: 2d4+5 piercing

Abilities

Telepathy 100 feetinteraction(aura, magical)

A monster with telepathy can communicate mentally with any creatures within the listed radius, as long as they share a language. This doesn't give any special access to their thoughts, and communicates no more information than normal speech would.

Lifesense 60 feetinteraction

Lifesense allows a monster to sense the vital essence of living and undead creatures within the listed range. The sense can distinguish between the vitality energy animating living creatures and the void energy animating undead creatures, much as sight distinguishes colors.

Description

Intellect devourers serve as advance scouts and infiltrators for the powerful force of alien beings called the Dominion of the Black. These monsters roam the Darklands, from which they mount secret invasions of the world above. When an intellect devourer infiltrates a society, its first priority is to acquire a body. It might first seek out a graveyard for a fresh corpse, as this is easier than fighting and killing someone. When the aberration compresses itself into the host's brain cavity, its real body goes dull to sensation as it connects to the nervous system of its host. If found out, an intellect devourer might quickly inhabit a new body to make its escape, preferably something inconspicuous such as a domestic animal.

Traits