Katpaskir

Level 18
Creature· demonMediumRemaster
AC 41
HP 415
Speed 35 ft.
Fort +35
Ref +29
Will +30
Perc +31
Size Medium
Common
Immunities poison
Weaknesses cold iron 15, holy 15
Languages aklo, chthonian, common, draconic, empyrean
Senses darkvision, see-invisibility
Speeds 35 ft., burrow 15 ft., fly 35 ft.
Skills arcana +35, occultism +33, religion +32, acrobatics +31, deception +31, stealth +31, thievery +31
Recall Knowledge religion DC 38

Attacks

Melee Claw +34/+29/+24(magical, unarmed, unholy)
Damage: 3d12+14 slashing + 1d6 spirit
Melee Talon +34/+30/+26(agile, magical, unarmed, unholy)
Damage: 3d8+14 slashing + 1d6 spirit

Abilities

Telepathy 100 feetinteraction(aura, magical, mental)

A monster with telepathy can communicate mentally with any creatures within the listed radius, as long as they share a language. This doesn't give any special access to their thoughts, and communicates no more information than normal speech would.

Constant Spellsinteraction

A constant spell affects the monster without the monster needing to cast it, and its duration is unlimited. If a constant spell gets counteracted, the monster can reactivate it by spending the normal spellcasting actions the spell requires.

+1 Status to All Saves vs. Magicdefensive
Breach Planar Wardsdefensive

Trigger An effect attempts to prevent the katpaskir from using a teleportation effect or from casting Summon Fiend Effect The katpaskir attempts to counteract the triggering effect (counteract modifier of +29). The katpaskir automatically fails against an artifact's effect.

Distortion Fielddefensive(aura)

30 feet. Reality bends and warps on the level of all senses without displacing the katpaskir's actual location. Creatures of the katpaskir's choice who start their turn in the aura must succeed at a DC 37 will save or treat the area as greater difficult terrain and uneven ground (DC 20). A creature who succeeds still treats the area as difficult terrain. For such creatures, the distance through the aura is doubled for determining range penalty.

Mirrored Summonsdefensive

Trigger A creature within 30 feet that the katpaskir is aware of casts Summon Celestial or otherwise summons a holy creature Effect The katpaskir casts summon fiend, regaining the daily ability to do so if needed. This effect is automatically sustained as long as the triggering summoning is sustained, for up to 1 minute.

Warp Sensedefensive

The katpaskir senses changes in the planar fabric within 1 mile, including any teleportation effect, sensing the direction and distance to the disturbance. If it senses such a disturbance within 500 feet, the katpaskir can cast Scouting Eye to observe the area without needing line of sight to the location.

Dimensional Ambush◆◆offensive(divine, teleportation)

The katpaskir casts Translocate, then makes a melee Strike that deals three extra dice of damage. This Strike counts as two attacks when calculating the katpaskir's multiple attack penalty.

Description

Born of the souls of doomsayers and cult leaders who sought to undermine and unravel reality, katpaskirs are demons of nihilism and unmaking. They pry into the edges of reality, placing themselves into the cracks between realms and scratching away at the composure of existence itself. Katpaskirs have an uncanny sense for locating portals and other planar convergences. They seek to corrupt and expand these gateways, setting them loose to expand on their own or drift across the multiverse. As they do, they slowly contribute to the ultimate unraveling of reality. Katpaskirs often appear as insectile humanoids with multiple arms or legs, each capable of scratching and clawing away at the seams of existence.