Krampus Celebrant

Level 8
Creature· evilRareMediumLegacy
AC 27
HP 125
Speed 25 ft.
Fort +19
Ref +16
Will +13
Perc +19
Size Medium
Rare
Resistances cold 10, physical 5
Weaknesses holy 5
Spells
Innate Primal Spells (DC 26, attack +18)
Languages common
Senses darkvision, scent 30 ft. (imprecise)
Skills intimidation +18, athletics +17, stealth +15, survival +15
Recall Knowledge religion or society DC 29

Attacks

Melee Claw +20/+16/+12(agile, unarmed)
Damage: 2d8+9 slashing
Effect: grab
Melee Birch Bundle +20/+15/+10(backswing, forceful)
Damage: 2d10+9 bludgeoning
Melee Horn +20/+15/+10(unarmed)
Damage: 2d12+9 piercing

Abilities

Frightful Presencedefensive(aura, emotion, fear, mental)

30 feet. DC 23 will A creature that first enters the area must attempt a Will save. Regardless of the result of the saving throw, the creature is temporarily immune to this monster's Frightful Presence for 1 minute. Critical Success The creature is unaffected by the presence. Success The creature is Frightened 1. Failure The creature is Frightened 2. Critical Failure The creature is Frightened 4.

Frightful Parade◆◆offensive

The Krampus celebrant Strides up to its Speed and attempts a birch bundle Strike against one creature within its reach at any point during that movement.

Relentless Tormentoffensive

Trigger The Krampus celebrant hits a frightened creature with its birch bundle Strike Effect The target must attempt a DC 26 will save to resist the effects of the fearful assault. Success The target is unaffected. Failure The creature takes 1d8 mental damage. At the end of the creature's next turn, its frightened condition doesn't decrease by 1. Critical Failure The creature takes 2d8 mental damage, and its frightened condition increases by 1 (maximum 4). At the end of its next turn, its frightened condition doesn't decrease by 1.

Snowstrideoffensive

The Krampus celebrant ignores difficult terrain caused by snow and ice, and it treats greater difficult terrain caused by snow and ice as difficult terrain.

Vandaloffensive

Whenever the Krampus celebrant deals damage to an object, it ignores the first 10 points of the object's Hardness.

Graboffensive

Requirements The monster's last action was a successful Strike that lists Grab in its damage entry, or the monster has a creature Grabbed or Restrained Effect If used after a Strike, the monster attempts to Grapple the creature using the body part it attacked with. This attempt neither applies nor counts toward the creature's multiple attack penalty. The monster can instead use Grab and choose one creature it's grabbing or restraining with an appendage that has Grab to automatically extend that condition to the end of the monster's next turn.

Traits