Kressle

Level 1
Creature· evilUniqueMediumLegacy
AC 15
HP 22
Speed 25 ft.
Fort +8
Ref +7
Will +6
Perc +6
Size Medium
Unique
Skills athletics +8, intimidation +7, stealth +7, survival +6, nature +5
Recall Knowledge society DC 25

Attacks

Melee Hatchet +8/+4/+0(agile, sweep)
Damage: 1d6+3 slashing
Melee Hatchet +7/+3/-1(agile, sweep, thrown 10 ft.)
Damage: 1d6+1 slashing

Abilities

Hatchet Flurryoffensive

Requirements She wields hatchets in each hand

She attacks with both hatchets, making two Strikes at the same target. Apply her multiple attack penalty to each Strike normally.

Maming Chopoffensive

Kressle has a violent knack for striking grievous wounds to her opponent's hands. If she scores a critical hit on a target with a hatchet Strike, the target must succeed at a DC 17 fortitude save or become Clumsy 1 (or Clumsy 2 on a critical failure). This condition persists until the target receives any amount of healing.

Traits