Little Brother Zibini (3-4)

Level 3
Creature· chaoticUniqueSmallLegacy
AC 21
HP 36
Speed 35 ft.
Fort +7
Ref +11
Will +9
Perc +9
Size Small
Unique
Languages common, goblin, sussuran, vudrani
Senses darkvision
Skills athletics +10, acrobatics +9, stealth +9, crafting +7, deception +7, performance +7
Recall Knowledge society DC 28

Attacks

Melee Foot +11/+7/+3(agile, finesse, sweep, unarmed)
Damage: 1d8+5 bludgeoning
Melee Chakri +11/+7/+3(agile, deadly d8, reload 0 ft., thrown 30 ft.)
Damage: 1d4+5 slashing

Abilities

Deflecting Galedefensive(air, primal)

Requirements Zibini is aware of the attack

A swift gale whips up between Zibini and the source of the ranged attack, giving Zibini a +2 status bonus to AC against the triggering attack. If the attack misses, the wind deflected it. The wind can't deflect unusually large or heavy ranged projectiles (such as boulders or ballista bolts).

Flurry of Kicksoffensive

Frequency once per turn Effect Zibini makes two melee Strikes. He applies his multiple attack penalty to these Strikes normally.

Handspring Kickoffensive

Requirements Zibini has both hands free

Zibini Steps, then makes a melee Strike at a –1 penalty.

Traits