Marala

Level 15
Creature· humanoidUniqueMediumRemaster
AC 36
HP 317
Speed 20 ft.
Fort +21
Ref +26
Will +28
Perc +28
Size Medium
Unique
Languages common, diabolic, fey, strix
Senses darkvision
Speeds 20 ft., fly 30 ft.
Skills acrobatics +30, occultism +30, crafting +27, diplomacy +26, athletics +24, nature +24, survival +22
Recall Knowledge society DC 44

Attacks

Melee Flail +30/+25/+20(disarm, magical, sweep, trip)
Damage: 3d8+17 bludgeoning
Melee Claws +30/+26/+22(agile, finesse)
Damage: 3d6+17 slashing

Abilities

Shield Blockdefensive

Trigger The monster has its shield raised and takes damage from a physical attack. Effect The monster snaps its shield into place to deflect a blow. The shield prevents the monster from taking an amount of damage up to the shield's Hardness. The monster and the shield each take any remaining damage, possibly breaking or destroying the shield.

Extoloffensive(visual)

Marala hefts her shield and orders a strix ally to protect themselves as well. Marala Raises a Shield, then causes one other strix ally within 30 feet to also Raise a Shield as a free action.

Glorifyoffensive(auditory)

Frequency once per round Effect Marala invokes the valor of her strix allies. Up to four strix allies within 30 feet can Step, Stride, or Fly up to their Speed toward an enemy as a free action. If she used 2 actions to activate this ability, up to two of the affected strix of Marala's choice can then Strike an adjacent enemy as a reaction.