Meliosa's Leshy (Wisteria Leshy)

Level 2
Creature· leshyUniqueSmallLegacy
AC 18
HP 30
Speed 25 ft.
Fort +8
Ref +10
Will +6
Perc +8
Size Small
Unique
Spells
Primal Innate Spells (DC 16, attack +8)
Languages common, fey, wildsong
Senses low-light-vision
Skills stealth +8, athletics +6, nature +6
Recall Knowledge nature DC 26

Attacks

Melee Fist +10/+6/+2(agile, finesse, unarmed)
Damage: 1d6+4 bludgeoning
Effect: grab

Abilities

Verdant Burstdefensive(healing)

When a leshy dies, a burst of primal energy explodes from its body, restoring 2d8 healing Hit Points to each plant creature within a 30-foot emanation. This area is filled with plants of the same type as the leshy, becoming difficult terrain. If the terrain isn't a viable environment for these plants, they wither after 24 hours.

Change Shapeoffensive(concentrate, polymorph, primal)

The leshy transforms into a Small plant. This ability otherwise uses the effects of One with Plants.

Constrictoffensive

(1d6+4) bludgeoning, DC 18 fortitude The monster deals the listed amount of damage to any number of creatures Grabbed or Restrained by it. Each of those creatures can attempt a basic Fortitude save with the listed DC.

Graboffensive

Requirements The monster's last action was a successful Strike that lists Grab in its damage entry, or the monster has a creature Grabbed or Restrained Effect If used after a Strike, the monster attempts to Grapple the creature using the body part it attacked with. This attempt neither applies nor counts toward the creature's multiple attack penalty. The monster can instead use Grab and choose one creature it's grabbing or restraining with an appendage that has Grab to automatically extend that condition to the end of the monster's next turn.