Mercenary
Level -1Creature· humanMediumLegacy
AC 14
HP 8
Speed 25 ft.
Fort +6
Ref +3
Will +3
Perc +5
Size Medium
Common
Languages common
Skills athletics +5, stealth +4, acrobatics +2
Recall Knowledge society DC 13
Attacks
Melee Club +6/+1/-4(thrown 10 ft.)
Damage: 1d6+2 bludgeoning
Melee Crossbow +4/-1/-6
Damage: 1d8 piercing
Abilities
A mercenary throws dirt in an opponent's eyes or performs similar underhanded trick. Effect The opponent must attempt a DC 16 reflex save. On a failure, the PC gains the Blinded condition for one round. On a critical failure, the duration increases to 2 rounds.