Mutant Desert Drake
Level 9Attacks
Abilities
The mutant desert drake's cluster of extra eyes are connected to a gland that, when punctured, causes the drake to rush into a fury. When a desert drake takes damage from a critical hit, it becomes Dazzled and Quickened for 1 round.
Trigger The desert drake is targeted with an attack. Effect The desert drake raises its wing, gaining a +2 circumstance bonus to AC against the triggering attack. If the desert drake is flying at the time it is attacked, it descends 10 feet after the attack is complete.
The desert drake makes two Fangs Strikes and one Tail Strike in any order.
The desert drake spits a ball of electrically charged sand to a range of 60 feet that explodes into a cloud with a 15-foot burst. Creatures in the area take 9d6 electricity damage (DC 28 reflex save). The cloud remains for 1d4 rounds, granting Concealment to everything within. The desert drake can't use Sandstorm Breath again for 1d6 rounds.
The desert drake moves up to twice its Speed. It can do this three times per day.
On the first round of combat, creatures that haven't acted yet are Off-Guard to the desert drake.
Requirements The monster's last action was a successful Strike that lists Push in its damage entry Effect The monster attempts to Shove the creature. This attempt neither applies nor counts toward the monster's multiple attack penalty. If Push lists a distance, change the distance the creature is pushed on a success to that distance.
Description
A mutant desert drake often dwells in regions where magic has transformed the desert sands into sheets of glass or growths of strangely growing crystals.
The magic-warping effects of the Mana Wastes extend to the life forces of creatures unfortunate enough to become lost in the cursed desert. Those who undergo the wasteland's most dramatic metamorphoses are referred to as Mana Wastes mutants.