Nonsequitaur
Level 3Attacks
Abilities
Requirements The PCs are not thinking about centaurs
A nonsequitaur appears whenever it is least expected. A nonsequitaur comes into being and everyone rolls initiative.
Trigger The nonsequitaur is reduced to 0 Hit Points Effect It isn't, not yet. The nonsequitaur uses MORE! CENTAURS! as a reaction, then dies.
Trigger The nonsequitaur leaves the field of view of all of the PCs Effect The nonsequitaur feels ignored. It uses MORE! CENTAURS! as a reaction.
Trigger A creature ends its turn without attacking, casting spells at, using skills on, or otherwise acknowledging the nonsequitaur Effect The nonsequitaur dominates all forms of interaction. It uses MORE! CENTAURS! as a reaction.
The nonsequitaur decides that this could be improved by more centaurs. It causes another nonsequitaur to spontaneously come into being in an unoccupied space within 60 feet. Before you ask, YES this summoned nonsequitaur can use MORE! CENTAURS! as well, NO this is not a design oversight. I write the blog, them's the breaks.
Medium or smaller, Hoof, DC 18 reflex The monster Strides up to double its Speed and can move through the spaces of creatures of the listed size, Trampling each creature whose space it enters. The monster can attempt to Trample the same creature only once in a single use of Trample. The monster deals the damage of the listed Strike, but trampled creatures can attempt a basic Reflex save at the listed DC (no damage on a critical success, half damage on a success, double damage on a critical failure).