Onyx Alliance Agent (5-6)

Level 4
Creature· humanMediumLegacy
AC 21
HP 60
Speed 25 ft.
Fort +11
Ref +14
Will +14
Perc +14
Size Medium
Common
Spells
Occult Spontaneous Spells (DC 21, attack +13)
Languages common, shadowtongue
Skills stealth +15, acrobatics +12, athletics +12, deception +12, occultism +10, thievery +10
Recall Knowledge society DC 19

Attacks

Melee Whip +14/+9/+4(disarm, finesse, nonlethal, reach, trip)
Damage: 1d4+10 slashing
Melee Sap +14/+10/+6(agile, nonlethal)
Damage: 1d4+10 bludgeoning

Abilities

Canny Reversaldefensive

Trigger An opponent within the Onyx Alliance agent's reach critically fails on a melee Strike targeted at the agent Effect The Onyx Alliance agent makes a melee Strike or Trip attempt against the opponent and then Steps.

Shadow Retreat◆◆◆defensive(occult, shadow, teleportation)

Frequency once per year Effect Activating a special ritual taught through the Onyx Alliance, the agent teleports to a safe house located in the Shadow Plane. Simultaneous with the teleportation, a 5-foot emanation of darkness appears where the agent once stood. The darkness lasts for one minute.

Sneak Attackoffensive

The Onyx Alliance agents deal an additional 1d6 precision damage to Off-Guard creatures.

Traits