Rhino Warriors

Level 4
Creature· chaoticRareMediumLegacy
AC 20
HP 70
Speed 25 ft.
Fort +12
Ref +14
Will +10
Perc +11
Size Medium
Rare
Skills athletics +12, intimidation +10
Recall Knowledge society DC 24

Attacks

Melee Pick +14/+9/+4(fatal d10)
Damage: 1d6+7 piercing

Abilities

Counter-Chargedefensive

Trigger A creature Strides within reach of the warrior and critically fails to Strike the warrior with a melee weapon Effect The rhino warrior knocks the creature to the ground, and the triggering creature falls Prone and takes (2d6+5) bludgeoning damage. The rhino warrior is Off-Guard until the end of their next turn.

Strdefensive

+5, Dex +2, Con +3, Int -1, Wis +1, Cha +0

Dig Inoffensive

Frequency once per round Effect The rhino warrior makes two pick Strikes against a creature within reach. The rhino warrior rolls only one attack roll for both Strikes, then compares the result against the creature's AC. The rhino warrior's multiple attack penalty doesn't increase until after both Strikes.

Traits