Rigger

Level 1
Creature· humanMediumRemaster
AC 15
HP 20
Speed 30 ft.
Fort +7
Ref +10
Will +5
Perc +10
Size Medium
Common
Languages common
Skills athletics +7, acrobatics +6
Recall Knowledge society DC 15

Attacks

Melee Dagger +9/+5/+1(agile, finesse, versatile S)
Damage: 1d4+3 piercing
Melee Dagger +9/+5/+1(agile, thrown 10 ft., versatile S)
Damage: 1d4+3 piercing
Melee Fist +9/+5/+1(agile, finesse, nonlethal, unarmed)
Damage: 1d4+3 bludgeoning

Abilities

Death from Aboveoffensive

The rigger deals an additional 1d4 precision damage to any creature at a lower elevation than themself.

Practiced Climberoffensive

The rigger requires only one hand free to Climb and is not Off-Guard when Climbing.

Rope Tension Spring◆◆offensive(manipulate, move)

Requirements The rigger is adjacent to a vertical rope on board a ship and is wielding a dagger

The rigger loops the rope around one arm and severs the rope with their dagger. Counterweight and tension pull the rigger 20 feet straight up.

Description

A knack for knots and no fear of heights are the prime qualifications of these high-flying rope wranglers and lookouts.


Adventurers may need passage on a swift vessel, or they might face danger from raiders at sea or in coastal settlements.