Rootridden

Level 8
Creature· undeadUncommonMediumRemaster
AC 26
HP 120 (void healing)
Speed 25 ft.
Fort +18
Ref +16
Will +14
Perc +16
Size Medium
Uncommon
Immunities bleed, death effects, disease, poison, unconscious, paralyzed
Languages common, necril, wildsong
Senses darkvision
Skills athletics +18, stealth +18, intimidation +17, acrobatics +16, nature +16
Recall Knowledge religion DC 26

Attacks

Melee Jaws +20/+15/+10(unarmed)
Damage: 2d12+8 piercing
Melee Tendril +20/+15/+10(reach 10 ft.)
Damage: 2d8+8 bludgeoning
Effect: root rot poison
Ranged Spit +20/+15/+10 (range 30 ft.)(deadly d10)
Damage: 4d8 void

Abilities

Rootedinteraction

A rootridden is bonded to a specific root network. If it's more than 300 feet from this network for at least 1 minute, it becomes Sickened 2 until it's again within 300 feet of the root network for at least 1 minute.

Walk the Rootsinteraction

The rootridden ignores the effects of difficult terrain caused by plants and fungi.

Root Spawndefensive(primal, unholy)

A living creature slain by a rootridden that had a lower level than the rootridden rises as a new rootridden after 1d10 rounds, on its turn. This new rootridden is under the command of the rootridden that created it. If the creator is destroyed, any rootridden it created in the past 24 hours are destroyed as well, immediately collapsing into inert plant matter.

Void Healingdefensive

A creature with void healing draws health from void energy rather than vitality energy. It is damaged by vitality damage and is not healed by vitality healing effects. It does not take void damage, and it is healed by void effects that heal undead.

Root Rot Poisonoffensive(poison)

Saving Throw DC 26 fortitude; Maximum Duration 8 rounds Stage 1 3d6 poison damage and Off-Guard (1 round) Stage 2 3d6 poison damage and Slowed 1 (1 round) Stage 3 4d6 poison damage and Slowed 2 (1 round) Stage 4 4d6 poison damage and Paralyzed (1 round)