Runaway Blueblood
Level 3Creature· humanUncommonMediumRemaster
AC 18
HP 45
Speed 25 ft.
Fort +7
Ref +10
Will +9
Perc +7
Size Medium
Uncommon
Languages common
Skills society +11, deception +9, diplomacy +9
Recall Knowledge society DC 20
Attacks
Ranged Dueling Pistol +10/+5/+0 (range 60 ft.)(concealable, concussive, fatal d10, reload 1 ft.)
Damage: 1d6+4 piercing
Abilities
"Courageous" Retreat◆offensive
Requirements The runaway blueblood is adjacent to at least one enemy
The runaway blueblood gains the Fleeing condition, gains a +5-foot status bonus to their Speed, and gains a +2 circumstance bonus to their AC against reactions triggered by their movement. The blueblood Strides. The effects last until the end of the blueblood's current turn.
Sneak Attackoffensive
The runaway blueblood deals an extra 1d6 damage to Off-Guard creatures.