Scalding Mephit
Level 2Abilities
The steam mephit ignores the Concealed condition from mist and steam.
A monster with this ability regains the given number of Hit Points each round at the beginning of its turn.
Frequency once per day Effect The scalding mephit calls down a rain boiling water that surrounds them in a 10-foot emanation. Creatures in the area take (2d8+3) fire damage (DC 18 reflex save), and small unattended flames (such as torches) are extinguished.
Description
These brash and arrogant creatures are among the more energetic mephits. They are quick to nominate themselves the leaders of any group, barking out orders in shrill, high-pitched voices and insisting on having everything done their way. Even when they aren't bossing others around, the constant hiss of steam escaping from their pores ensures that there is never a quiet moment.