Slamming Door (BB)
Level 1HazardHazardMediumRemaster
AC
16
HP
20 (BT 10)
Speed
0 ft.
Perception
+0
Fort
+10
Ref
+2
Will
+0
Stealth DC
7
Immunities critical-hits
Recall Knowledge DC 15 (arcana)
Abilities
Slam Shut↺
When pressure is placed on a floor tile, the door falls, closing off the hallway. The stone slab deals 3d8 bludgeoning damage to anyone beneath or adjacent to the slab when it drops and pushes them out of its space in a random direction. A creature that succeeds at a DC 17 reflex save takes no damage and rolls out of the way in a random direction. On a critical success, they roll out of the way and can choose which direction. Lifting the fallen slab requires a successful DC 25 athletics check. H
Disable DC 15 thievery on the floor panels before the slab falls.
Pressure-sensitive panels in the floor connect to a stone slab hidden in a hallway's ceiling.