Smith

Level 3
Creature· humanMediumRemaster
AC 17
HP 50
Speed 25 ft.
Fort +9
Ref +8
Will +5
Perc +5
Size Medium
Common
Languages common
Skills crafting +15, athletics +8, society +8, diplomacy +5
Recall Knowledge society DC 18

Attacks

Melee Light Hammer +10/+6/+2(agile)
Damage: 1d6+3 bludgeoning
Effect: smiths fury
Melee Light Hammer +8/+4/+0(agile, thrown 20 ft.)
Damage: 1d6+3 bludgeoning
Effect: smiths fury
Melee Fist +10/+6/+2(agile, nonlethal, unarmed)
Damage: 1d4+3 bludgeoning

Abilities

Smithing Specialistinteraction

For encounters involving smithing or other crafting tasks, the smith is a 6th-level challenge.

Smith's Furyoffensive

The smith deals an additional 1d6 damage when they hit with a weapon they created.

Description

Most smaller communities have at least one smithy where locals and travelers can have horses shod or equipment repaired. Larger settlements and cities often have a variety of smiths, many specializing in blacksmithing, weapon smithing, armor smithing, or even smelting coins in a mint.


Expertise is forged through years of effort and often tedious work. Artisans are masters of their craft, able to create works both practical and beautiful.