Statue Of Set

Level 6
Creature· constructLargeLegacy
AC 24
HP 80
Speed 30 ft.
Fort +15
Ref +8
Will +7
Perc +13
Size Large
Common
Senses darkvision
Skills athletics +15
Recall Knowledge arcana DC 22

Attacks

Melee Stone Fist +17/+12/+7(magical)
Damage: 2d12+4 bludgeoning
Effect: grab
Ranged Flaming Coal +17/+12/+7 (range 80 ft.)(fire, magical)
Damage: 2d6+4 bludgeoning

Abilities

Construct Armor (Hardness 10)defensive

Like normal objects, the statue of Set has Hardness. This Hardness reduces any damage it takes by an amount equal to the Hardness. Once the statue is reduced to less than half its Hit Points, or immediately upon being damaged by a critical hit, its construct armor breaks and its Armor Class is reduced to 20.

Brazieroffensive

The statue carries a wide brazier full of hot coals. To make flaming coal Strikes or use Burn Alive, the statue must have the brazier held in one hand or otherwise have it within reach. Instead of targeting the statue with an attack, a creature can target the brazier directly. The brazier has the same AC and saves as the statue. Dealing 15 cold damage to the brazier or dousing it with at least 2 gallons of water extinguishes the coals. This prevents the statue from using Burn Alive and causes its ranged attacks to no longer deal 2d8 fire damage.

Burn Aliveoffensive(fire)

The statue grinds a creature it has Grabbed into the red-hot coals of its brazier. The target takes 3d6 fire,1d8 persistent fire damage.

Graboffensive

Requirements The monster's last action was a successful Strike that lists Grab in its damage entry, or the monster has a creature Grabbed or Restrained Effect If used after a Strike, the monster attempts to Grapple the creature using the body part it attacked with. This attempt neither applies nor counts toward the creature's multiple attack penalty. The monster can instead use Grab and choose one creature it's grabbing or restraining with an appendage that has Grab to automatically extend that condition to the end of the monster's next turn.