Sticky Webbing
Level -1HazardHazardLargeRemaster
AC 20
HP 10 (BT 5)
Speed 0 ft.
Fort +4
Ref +11
Will +0
Perc +0
Size Large
Common
Stealth +8
Disable DC 15 survival or DC 15 thievery to carefully remove the strands.
Immunities critical hits, precision
Recall Knowledge arcana DC 13
Abilities
Capturing Strands↺offensive
Trigger A creature that isn't a spider moves into the sticky webbing --- Effect The sticky webbing covers the triggering creature's body. The triggering creature must succeed at a DC 19 reflex save or is Clumsy 1 until a 2 maneuver is performed to clean off the sticky webbing.
Description
Fine, sticky threads of spiders' silk are strung across their lair.