Street Musician

Level 2
Creature· humanMediumRemaster
AC 17
HP 32
Speed 25 ft.
Fort +8
Ref +8
Will +9
Perc +9
Size Medium
Common
Spells
Occult Spontaneous Spells (DC 18, attack +10)
Languages common
Skills deception +8, diplomacy +8, performance +8, athletics +6, society +6, crafting +5
Recall Knowledge society DC 16

Attacks

Melee Dagger +9/+5/+1(agile, versatile S)
Damage: 1d4+4 piercing
Melee Dagger +8/+4/+0(agile, thrown 10 ft., versatile S)
Damage: 1d4+4 piercing
Melee Fist +9/+5/+1(agile, nonlethal, unarmed)
Damage: 1d4+4 bludgeoning

Abilities

Distracting Droneoffensive

Requirements The street musician is playing their instrument

The street musician attempts a type:performance check compared to the Will DC of an observer within 30 feet. On a success, the target is Fascinated by the street musician and Off-Guard for 1 round.

Sneak Attackoffensive

The street musician deals an additional 1d4 precision damage to Off-Guard creatures. This increases to 1d6 against creatures off-guard due to the street musician's Feint or distracting drone.

Description

Many musicians make their living off stage by playing at markets, fairs, or crossroads. While their fame may not be as widespread as theatrical performers, they are nonetheless staples of many communities.


Performances come in a wide variety of forms, from musical methods like singing and instruments to physical dancing and juggling to simple orating and conversing.