The Python

Level 23
Creature· devilUniqueHugeRemaster
AC 47
HP 460 (regeneration 40 (deactivated by holy), consuming resurrection)
Speed 30 ft.
Fort +40
Ref +35
Will +38
Perc +40
Size Huge
Unique
Immunities death effects, fire, void
Resistances poison 20
Weaknesses holy 20
Languages diabolic, draconic, empyrean, necril
Senses greater-darkvision, truesight 60 ft.
Speeds 30 ft., fly 30 ft.
Skills athletics +44, deception +42, intimidation +40, diplomacy +38, religion +38, society +38, acrobatics +37
Recall Knowledge religion DC 56

Attacks

Melee Jaws +42/+37/+32(magical, reach 15 ft., unarmed, unholy)
Damage: 4d12+19 piercing + 2d6 void
Effect: improved grab, soul venom
Melee Tail +42/+37/+32(magical, reach 20 ft., unholy)
Damage: 4d10+19 bludgeoning
Effect: improved grab

Abilities

Constant Spellsinteraction

A constant spell affects the monster without the monster needing to cast it, and its duration is unlimited. If a constant spell gets counteracted, the monster can reactivate it by spending the normal spellcasting actions the spell requires.

Regeneration 40 (Deactivated by Holy)defensive

This monster regains the listed number of Hit Points each round at the beginning of its turn. Its Dying condition never increases beyond Dying 3 as long as its regeneration is active. However, if it takes damage of a type listed in the regeneration entry, its regeneration deactivates until the end of its next turn. Deactivate the regeneration before applying any damage of a listed type, since that damage might kill the monster by bringing it to Dying 4.

Consuming Resurrectiondefensive(divine, healing, unholy)

If the Python dies, he consumes souls stored within his scales and returns to life as if subject to a successful Resurrect ritual in area C5 of the Amaranthine Oubliette 1d10 Days days later. The Python can't use Consuming Resurrection again for 9 years.

Reactive Strikedefensive

Trigger A creature within the monster's reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using. Effect The monster attempts a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the monster disrupts that action. This Strike doesn't count toward the monster's multiple attack penalty, and its multiple attack penalty doesn't apply to this Strike.

Consume Soul◆◆◆offensive(death, divine)

Frequency once per hour Effect The Python consumes a soul that is trapped in one of his scales or is adjacent to, then gains 150 temporary Hit Points for 1 hour. A soul consumed in this way can only be restored to life by a rank 10 spell, an artifact, or divine intervention.

Fast Swallowoffensive

Trigger The Python Grabs a creature Effect The Python uses Swallow Whole.

Snatch Souloffensive(divine, void)

Trigger An adjacent or swallowed creature dies Effect The Python casts Seize Soul on the creature.

Soul Scalesoffensive

The Python can use one of his scales to house a soul he captures with seize soul if that soul is from a creature that is level 22 or lower. When he casts seize soul to transfer such a soul to another vessel or to release it, the scale isn't destroyed. While a scale contains a soul, a screaming face can be seen within it.

Soul Venomoffensive(divine, poison)

Saving Throw DC 47 fortitude Maximum Duration 6 rounds Stage 1 10d6 spirit damage and Stupefied 1 (1 round) Stage 2 12d6 spirit damage and Stupefied 2 (1 round) Stage 3 14d6 spirit damage and Stupefied 3

Swallow Wholeoffensive(attack)

Large, 4d10 bludgeoning,4d8 spirit, Rupture 45 The monster attempts to swallow a creature of the listed size or smaller that it has grabbed or restrained in its jaws or mouth. If a swallowed creature is of the maximum size listed, the monster can't use Swallow Whole again. If the creature is smaller than the maximum, the monster can usually swallow more creatures; the GM determines the maximum. The monster attempts an athletics check opposed by the grabbed creature's Reflex DC. If it succeeds, it swallows the creature. The monster's mouth or jaws no longer grab a creature it has swallowed, so the monster is free to use them to Strike or Grab once again. The monster can't attack creatures it has swallowed. A swallowed creature is Grabbed, is Slowed 1, and has to hold its breath or start suffocating. The swallowed creature takes the listed amount of damage when first swallowed and at the end of each of its turns while it's swallowed. If the victim Escapes this ability's grabbed condition, it exits through the monster's mouth. This frees any other creature grabbed in the monster's mouth or jaws. A swallowed creature can attack the monster that has swallowed it, but only with unarmed attacks or with weapons of light Bulk or less. The swallowing creature is Off-Guard against the attack. If the monster takes piercing or slashing damage equaling or exceeding the listed Rupture value from a single attack or spell, the swallowed creature cuts itself free. A creature that gets free by either Escaping or cutting itself free can immediately breathe and exits the swallowing monster's space. Effect: Engulf and Swallow Whole If the monster dies, a swallowed creature can be freed by creatures adjacent to the corpse if they spend a combined total of 3 actions cutting the monster open with a weapon or unarmed attack that deals piercing or slashing damage.

Improved Graboffensive

Trigger The monster's last action was a successful Strike that lists Improved Grab in its damage entry, or the monster has a creature Grabbed or Restrained Effect If used after a Strike, the monster attempts to Grapple the creature using the body part it attacked with as a free action. This attempt neither applies nor counts toward the creature's multiple attack penalty. The monster can instead use Improved Grab as an action and choose one creature it's grabbing or restraining with an appendage that has Improved Grab to automatically extend that condition to the end of the monster's next turn.