Thin Wisps Fireworks Show

Level 6Hazard (Complex)
HazardUniqueLargeRemaster
AC
24
HP
56 (BT 28)
Speed
0 ft.
Perception
+0
Fort
+17
Ref
+18
Will
+11
Stealth DC
15
Recall Knowledge DC 32 (society)

Abilities

Let the Sparks Fly

Trigger A non-dottari creature takes damage


Effect Thin Wisps fire off a series of fireworks as they rappel from the eaves on scarves. All creatures in area A must attempt a DC 24 fortitude save. On a failure, the target is Dazzled and Deafened until the end of its next turn (or Blinded and deafened on a critical failure). The hazard then rolls initiative.

Disable DC 21 acrobatics to turn away from the explosions, or DC 25 crafting to identify the exact moment the fireworks will explode

Fashionable performers and revolutionaries rappel from the surrounding buildings on scarves.