Thrune Assassin

Level 9
Creature· humanMediumRemaster
AC 28
HP 150
Speed 25 ft.
Fort +14
Ref +21
Will +16
Perc +18
Size Medium
Common
Languages common
Skills stealth +21, acrobatics +19, thievery +17, medicine +16, athletics +15, deception +14, society +14, diplomacy +12, intimidation +12
Recall Knowledge society DC 26

Attacks

Melee Rapier +22/+17/+12(deadly d8, disarm, finesse, magical)
Damage: 1d6+11 piercing
Melee Fist +21/+17/+13(agile, finesse, nonlethal, unarmed)
Damage: 1d4+11 bludgeoning
Ranged Composite Shortbow +22/+17/+12 (range 60 ft.)(deadly-2d10, magical, propulsive, reload 0 ft.)
Damage: 2d6+9 piercing

Abilities

Swift Sneakinteraction

The assassin can move their full speed when Sneaking.

Deny Advantagedefensive

The assassin isn't Off-Guard to creatures of 8th level or lower that are Hidden, Undetected, flanking or using Surprise Attack.

Nimble Dodgedefensive

Trigger The assassin is targeted with a melee or ranged attack by an attacker they can see. Effect The assassin gains a +2 circumstance bonus to AC against the triggering attack.

Assassin's Poisonoffensive(manipulate)

Requirements The assassin is wielding a piercing or slashing weapon and has a free hand

The assassin applies a poison to the weapon. That poison's DC is increased to 26 if it was lower.

Marked for Deathoffensive

Each assassin is armed with one lesser black tendril shot that's engraved with the name of a specific PC. If this arrow successfully strikes that PC, the arrow's saving throw and Escape DCs increase by 5, and the save DC against any poison applied to the arrow by their Assassin's Poison ability increases to DC 30

Quick Drawoffensive

The assassin Interacts to draw a weapon, then Strikes with that weapon.

Sneak Attackoffensive

The assassin deals an extra 2d6 precision damage to Off-Guard creatures.

Surprise Attackoffensive

On the first round of combat, creatures that haven't acted yet are Off-Guard to the assassin.

Description

Assassins commit murder, either for pay or due to their belief in a cause, such as a religion or a political movement. Many are members of assassins' guilds: organizations that accept contracts to kill in return for money, favors, or both.


In the underbelly of society, the lawless reign supreme.