Time Dragon (Adult)

Level 15
Creature· arcaneUncommonHugeRemaster
AC 36
HP 342
Speed 50 ft.
Fort +30
Ref +25
Will +27
Perc +26
Size Huge
Uncommon
Immunities cold, paralyzed, sleep, slowed
Languages aklo, common, draconic, elven, empyrean, fey
Senses greater-darkvision
Speeds 50 ft., fly 150 ft.
Skills arcana +30, occultism +28, athletics +26, acrobatics +25, diplomacy +25
Recall Knowledge arcana DC 36

Attacks

Melee Jaws +30/+25/+20(magical, reach 15 ft.)
Damage: 3d8+15 piercing
Melee Claw +30/+26/+22(agile, magical, reach 10 ft.)
Damage: 3d8+15 slashing
Melee Tail +28/+23/+18(magical, reach 20 ft.)
Damage: 3d10+15 bludgeoning

Abilities

+2 to Initiativeinteraction
Decelerating Dodgedefensive(arcane)

Trigger The dragon is targeted with a ranged Strike or spell attack Effect The dragon slows time to evade, gaining concealment against the triggering attack.

Immortaldefensive

Time dragons age, but don't die from old age.

Starflightdefensive(arcane)

A time dragon can survive in outer space and fly at incredible speed, taking 3d20 hours to reach a destination within the same solar system or 3d20 days for destinations beyond. They can carry up to six passengers of at least one size category smaller than themself, protecting them from the void of space.

Draconic Frenzy◆◆offensive

The dragon makes two claw Strikes and one tail Strike in any order.

Draconic Momentumoffensive

When the dragon scores a critical hit with a Strike, they recharge their Timeshift Breath.

Temporal Eddies◆◆offensive(arcane, illusion)

Frequency once per 10 minutes Effect The dragon Strides or Flies up to their Speed, leaving behind afterimages of their past and future selves in each space they move through. Until the end of the dragon's next turn, they can use any of these spaces as the origin of their Strikes, spells, and other abilities. Observers also perceive the dragon in all these spaces simultaneously and must succeed at a DC 15 flat to target the dragon or fail to affect it. A creature can take a concentrate action to attempt to identify the dragon's true location with a successful DC 34 will save.

Timeshift Breath◆◆offensive(arcane)

The dragon breathes a blast of temporal energy, warping time in a 60-foot cone. Creatures in the area must attempt a DC 36 will save. The dragon can't use Timeshift Breath again for 1d4 rounds. Critical Success The creature is unaffected. Success The creature is Slowed 1 for 1 round. Failure The creature is Slowed 2 for 1 round. Critical Failure The creature shifts briefly forward in time, vanishing and reappearing at the beginning of the time dragon's next turn in the same location (or an adjacent space if their former location is occupied), unaware that any time has passed. While timeshifted, time pauses for that creature, and it cannot take actions or be affected by anything else.

Description

Some time dragons would say time is a deep well, with those who explore it dipping cups into the waters at varying depths. Others might say that time is a shattered mirror, each shard reflecting discrete points that can be viewed simultaneously. None would say time is a firm onward march of linear progress, moving inexorably to a predetermined result. Time is fluid and ever-shifting, and time dragons dedicate themselves to protecting its flow.

Although safeguarding the natural temporal order is a mission all time dragons devote themselves to, they go about it in different ways. Staunch traditionalists oppose any meddling with the timestream whatsoever, even to repair damage caused by prior attempts to influence it, viewing this as doing more harm than good. They believe mortals are too short-sighted to responsibly use time magic and might appear without warning to slay those they believe pose a threat to the timestream. Other time dragons attempt to guide the course of events along the path they believe correct while preventing external tampering, often focusing on particular regions, areas of interest, or even individuals