Toady

Level 0
Creature· humanMediumRemaster
AC 14
HP 20
Speed 25 ft.
Fort +9
Ref +6
Will +3
Perc +3
Size Medium
Common
Weaknesses mental 2
Languages common
Skills stealth +6, athletics +4, thievery +4, deception +2
Recall Knowledge society DC 14

Attacks

Melee Sap +6/+2/-2(agile, nonlethal)
Damage: 1d6+2 bludgeoning
Melee Fist +6/+2/-2(agile, nonlethal, unarmed)
Damage: 1d4+2 bludgeoning

Abilities

+6 Bonus on Perception to Eavesdropinteraction
Master Sends Their Regardsinteraction

A toady can deliver a message from their boss to Demoralize using their boss's Intimidation modifier instead of their own.

Human Shielddefensive

Trigger The toady's boss takes damage from an attack, and the toady is adjacent to them Effect The toady takes the damage instead, along with any secondary effects of attack. This damage can't be reduced in any way.

Scurryoffensive

The toady Strides, then can Hide. They can attempt to Hide from creatures without cover or being Concealed, but at a –2 circumstance penalty.

Throw Cargo◆◆offensive

A toady carries a heavy load of supplies at their boss's behest. They hurl a heavy item they're carrying, which explodes on impact to deal 1d10 bludgeoning damage to all creatures in a 5-foot burst with a DC 14 reflex save.

Description

These minions perform the thankless tasks that keep their master's vile machine running. Whether out of loyalty or fear, a toady serves their boss faithfully.


Villains pursue selfish and cruel goals, trampling over anyone in their way.