Tough Assassins' Guild Rogue
Level 5Creature· humanMediumLegacy
AC 23
HP 60
Speed 25 ft.
Fort +11
Ref +13
Will +9
Perc +12
Size Medium
Common
Languages common
Skills survival +14, acrobatics +12, nature +12, stealth +12, diplomacy +10, athletics +8
Recall Knowledge society DC 20
Attacks
Abilities
Hidden Movementoffensive
If the assassins' guild rogue starts its turn undetected by a creature or Hidden from it, that creature is Off-Guard against the rogue's attacks until the end of the rogue's turn.
Sneak Attackoffensive
The assassins' guild rogue deals an extra 1d6 precision damage to Off-Guard creatures.