Tough Bandit

Level 3
Creature· evilMediumLegacy
AC 21
HP 47
Speed 25 ft.
Fort +9
Ref +7
Will +7
Perc +10
Size Medium
Common
Languages common
Skills athletics +10, intimidation +8
Recall Knowledge society DC 18

Attacks

Melee Sap +12/+8/+4(agile, nonlethal)
Damage: 1d6+8 bludgeoning
Melee Club +12/+7/+2
Damage: 1d6+8 bludgeoning
Melee Club +10/+5/+0(thrown 10 ft.)
Damage: 1d6+8 bludgeoning
Ranged Crossbow +10/+5/+0 (range 120 ft.)(reload 1 ft.)
Damage: 1d8+4 piercing

Abilities

+1 Perception to Find Concealed Objectsinteraction
Reactive Strikedefensive

Trigger A creature within the monster's reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using. Effect The monster attempts a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the monster disrupts that action. This Strike doesn't count toward the monster's multiple attack penalty, and its multiple attack penalty doesn't apply to this Strike.

Traits