Trapmaster Tok

Level 3
Creature· evilUniqueSmallLegacy
AC 19
HP 53
Speed 25 ft.
Fort +9
Ref +12
Will +6
Perc +9
Size Small
Unique
evilhumanoidkoboldlawful
Languages common, draconic, dwarven, goblin
Senses darkvision
Skills crafting +10, occultism +10, acrobatics +9, stealth +9, thievery +9
Recall Knowledge society DC 28

Attacks

Melee Dagger +12/+8/+4(agile, finesse, versatile S)
Damage: 1d4+1 piercing
Melee Dagger +12/+8/+4(agile, thrown 10 ft., versatile S)
Damage: 1d4+1 piercing
Melee Acid Flask (Moderate) +12/+7/+2(bomb, consumable, infused, splash)
Damage: 1 acid + 2 splash acid + 2d6 persistent acid
Melee Alchemist's Fire (Moderate) +12/+7/+2(bomb, consumable, infused, splash)
Damage: 2 splash fire + 1d8+2 fire + 2 persistent fire
Melee Vexing Vapor (Moderate) +12/+7/+2(bomb, consumable, infused, inhaled, splash)
Damage: 1d6+2 mental + 2 splash mental

Abilities

Infused Itemsinteraction

2 Acid Flask (Moderate), 2 Alchemist's Fire (Moderate), 2 Elixir of Life (Minor), 2 Vexing Vapor (Moderate). These items last for 24 hours or until Trapmaster Tok makes his next daily preparations.

Hurried Retreatoffensive

Requirements Tok is adjacent to at least one enemy

He Strides up to his speed plus 5 feet and gains a +2 circumstance bonus to AC against reactions triggered by this movement. He must end this movement in a space that's not adjacent to any enemy.

Quick Bomberoffensive

Interact to draw and Strike to throw a bomb

Quicktrap◆◆◆offensive

Requirements Tok is adjacent to an empty space, is not adjacent to an enemy, and did not take this action in the previous round

Tok quickly rigs a new Trap in the empty space.

Traits

Evil
Lawful